The SL4 Youtube application is a SL4 OOB demo that allows users to search and view Youtube videos. The current version supports a Default and a SlideView view for navigation.
The SL4 Shader Sandbox is a test application to view custom Pixel Shaders on images. Users can drag and drop images from their local machine to the Silverlight application. The app also provides the ability to save and print rendered images.
The Carousel is implemented using Silverlight 4's Drag and Drop and Perspective Transforms features. A custom Distance Pixel Shader is applied to the individual items to render a depth of field and motion blur effect. The app also provides the ability to save and print images.
The SL4 Webcam / Shader Sandbox is a fun application that utilizes Silverlight 4's Webcam support. Pixel shaders are applied to the webcam rendering.
MultiView is a multi-tier application that supports Slide, Explorer, and Grid Views for browsing documents and content. The user can navigate using the mouse, keyboard, and the touch screen.
The Still Frame Capture application allows the user to capture still frames from a video file.
Silverlight Bing is a test application that utilizes Web Service calls to the Bing API. The current version allows the user to perform basic searching. The application can also be installed on the desktop using the Out of Browser functionality.
The 3D Sandbox is a test application to test the capabilities of Silverlight 3's Perspective Transforms feature.
Tilt view uses Silverlight 3 Perspective navigation and custom highlighting to give the impression of a floating glossy video screen. A fake 3d effect adds edge highlighting to help give depth. Note: This is a work in progress and has not been finalized yet.
The Shader Sandbox is a test application to view custom made pixel shaders. The application demonstrates the shader rendering on an image and a video.
The Perspective Navigation Sample utilizes Silverlight 3's Perspective Transforms functionality to render a list of custom child elements.
The Carousel is implemented using Silverlight 3's Perspective Transforms feature. A custom Distance Pixel Shader is applied to the individual items to render a depth of field and motion blur effect.
The CM button uses a number of different mouse position calculations to determine the rotation and position of the two main gradient brushes.
The Stack Button is a custom control that determines its position in the parent StackPanel and renders its respected corner radius. The Buttons work for both vertical and horizontal orientations.